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source:
opengl-game
/
opengl-game.cpp
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Rev
Age
Author
Log Message
(edit)
@a6f6833
5 years
dmp1488
Remove getWindowSize() from game-gui and instead add getWindowWidth(), …
feature/imgui-sdl
points-test
(edit)
@c559904
5 years
dmitry.portnoy
Start using the logger class to output basic debugging info to a file …
feature/imgui-sdl
points-test
(edit)
@2e77b3f
5 years
dmitry.portnoy
Move the debug status output from the main functions to the openglgame …
feature/imgui-sdl
points-test
(edit)
@c61323a
5 years
dmp1488
Implement processEvents() and pollEvent() for GameGui_GLFW and …
feature/imgui-sdl
points-test
(edit)
@7bf5433
5 years
dmp1488
Create a new OpenGLGame project for a refactor of the original OpenGL …
feature/imgui-sdl
points-test
(edit)
@ed7c953
5 years
dmitry.portnoy
Print an error message when game-gui fails to create a window
feature/imgui-sdl
points-test
(edit)
@b6e60b4
5 years
dmitry.portnoy
In vulkangame and openglgame: - use int instead of usigned int for …
feature/imgui-sdl
points-test
(edit)
@1ce9afe
5 years
dmitry.portnoy
Add a fullscreen flag to GameGui::
CreateWindow
and implement …
feature/imgui-sdl
points-test
(edit)
@5edbd58
5 years
dmitry.portnoy
For both openglgame and vulkangame, pass in the window width and …
feature/imgui-sdl
points-test
(edit)
@d8cb15e
5 years
dmitry.portnoy
Implement
GetError
() in game-gui-glfw and start using game-gui-glfw in …
feature/imgui-sdl
points-test
(add)
@d02c25f
5 years
dmitry.portnoy
Create openglgame, which will be the original opengl+glfw game, but …
feature/imgui-sdl
points-test
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