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@1f25a71
|
5 years |
dmitry.portnoy |
In vulkangame, print the SDL version and finish implementing …
feature/imgui-sdl
points-test
|
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@f985231
|
5 years |
dmp1488 |
In vulkangame, update the MVP matrix and copy it to the uniform buffer …
feature/imgui-sdl
points-test
|
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@d2d9286
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5 years |
dmp1488 |
In vulkangame, implement the renderScene function to draw a frame in …
feature/imgui-sdl
points-test
|
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@87c8f1a
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5 years |
dmitry.portnoy |
In vaulkangame, define vertex buffer and index buffer data and …
feature/imgui-sdl
points-test
|
|
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@34bdf3a
|
5 years |
dmitry.portnoy |
In vulkangame, create Vulkan synchronization objects for rendering
feature/imgui-sdl
points-test
|
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@603b5bc
|
5 years |
dmitry.portnoy |
In vulkangame, add code to create the frame buffers and command buffers
feature/imgui-sdl
points-test
|
|
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@e83b155
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5 years |
dmitry.portnoy |
In vulkangame, destroy the texture sampler, all the uniform buffer …
feature/imgui-sdl
points-test
|
|
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@b794178
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5 years |
dmitry.portnoy |
In vulkangame, add the ability to create vulkan resoirces and …
feature/imgui-sdl
points-test
|
|
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@771b33a
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5 years |
dmitry.portnoy |
In openglgame, port over some more of the pipeline creation code and …
feature/imgui-sdl
points-test
|
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@5b02676
|
5 years |
dmitry.portnoy |
Make vulkangame and openglgame compile on OSX with the new …
feature/imgui-sdl
points-test
|
|
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@7d2b0b9
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5 years |
dmp1488 |
Add and begin implementing a GraphicsPipeline class to hold info for …
feature/imgui-sdl
points-test
|
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@40995d3
|
5 years |
dmp1488 |
Merge branch 'master' of medievaltech.com:opengl-game
feature/imgui-sdl
points-test
|
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@7563b8a
|
5 years |
dmp1488 |
In vulkanref, implement the ability to add new objects to the scene
feature/imgui-sdl
points-test
|
|
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@a0da009
|
5 years |
dmitry.portnoy |
Add a window resize callback in gamegui and add an unknown event type …
feature/imgui-sdl
points-test
|
|
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@fa9fa1c
|
5 years |
dmitry.portnoy |
In vulkangame, create the command pool
feature/imgui-sdl
points-test
|
|
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@0e09340
|
5 years |
dmitry.portnoy |
In vulkangame, detect when the framebuffer is resized
feature/imgui-sdl
points-test
|
|
|
@6fc24c7
|
5 years |
dmitry.portnoy |
In vulkangame, add code to create a render pass
feature/imgui-sdl
points-test
|
|
|
@f94eea9
|
5 years |
dmitry.portnoy |
In vulkangame, add code to create image views
feature/imgui-sdl
points-test
|
|
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@91c89f7
|
5 years |
dmp1488 |
Use SDL_WINDOW_FULLSCREEN_DESKTOP when creating the SDL window to …
feature/imgui-sdl
points-test
|
|
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@502bd0b
|
5 years |
dmp1488 |
In vulkangame, add code to create a swap chain
feature/imgui-sdl
points-test
|
|
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@c1c2021
|
5 years |
dmp1488 |
In vulkangame, add code to create a logical device
feature/imgui-sdl
points-test
|
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@90a424f
|
5 years |
dmitry.portnoy |
In vulkangame, add code to create a Vulkan surface and pick a physical …
feature/imgui-sdl
points-test
|
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@cabdd5c
|
5 years |
dmitry.portnoy |
Mark which parts of the old code were moved over to the new openglgame …
feature/imgui-sdl
points-test
|
|
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@203ab1b
|
5 years |
dmitry.portnoy |
Rename utils.h to utils.hpp
feature/imgui-sdl
points-test
|
|
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@7fc5e27
|
5 years |
dmitry.portnoy |
Change all game-gui function names to lower camel case
feature/imgui-sdl
points-test
|
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@4eb4d0a
|
5 years |
dmitry.portnoy |
Rename vulkan-game.cpp to vulkan-ref.cpp and define the …
feature/imgui-sdl
points-test
|
|
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@850e84c
|
5 years |
dmitry.portnoy |
Create space-game.cpp, which will be the original opengl game …
feature/imgui-sdl
points-test
|
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@17714b8
|
5 years |
dmitry.portnoy |
Update the README and makefile to correctly setup and build vulkangame …
feature/imgui-sdl
points-test
|